Skeletron.exe is a first-person shooter developed in Unity over one semester. In a cyber city overrun by skeletons, the player must blast their way through buildings and rooftops to reach the corruption's source.
Blocked out 8 environments using ProBuilder in Unity 3D
Designed a 3-phase boss encounter to test the player's skill with all mechanics and against all enemy types
Worked with the System Designer to plan the game's enemies, environments, and overall progression
Built each encounter with enemies, layouts, and props that develop targeted mechanics.
Playtested the game regularly to improve both my own work and my teammates'